3Ds Max Foteliuko uždavinys


Informatikos uždavinys. 3Ds Max Foteliuko uždavinys.


Let's start with a simple box, 4 segments long, 2 wide and 1 segment high. Make all segments about the same size.

In the Top View, switch to Vertex editing mode and adjust the vertices like you see in the image above.

Back to Polygon mode, select and delete the polygons highlighted above. Do the same with the polygons on the other side.

Go into Edge selecting mode and select these two parallel edges. Hit the Bridge button to create a polygon between them.

3Ds Max Foteliuko uždavinys. (2015 m. Lapkričio 04 d.). http://www.mokslobaze.lt/3ds-max-foteliuko-uzdavinys.html Peržiūrėta 2016 m. Gruodžio 09 d. 23:27